Some users have reached out because they’re experiencing re-targeting issues with respect to our FBX in Blender, specifically they’re seeing some abnormal rotations in the skeleton.
We’re aware of the problem and have identified the root cause. We’re now working on a temporary solution. Please bear with us for the next few days while we generate a short video tutorial for the temporary fix.
You should also know that, hopefully within just a few weeks, we will release an add-on that will make re-targeting a drag drop process in Blender.
As always, thank you!
* * *