We’re excited to announce that the very talented CG Geek has released an easy-to-follow tutorial on how to use RADiCAL to animate characters in Blender.
In this video, Steve takes you through the entire process from start to finish on how to animate characters using RADiCAL FBX output in Blender. He starts out by filming the scene, mapping the character, retargeting the animation, as well as rendering the character.
Steve’s video (and many more that are great) can be seen here on his YouTube channel.
Steve’s video comes on the heels of massive improvements in our product. With our impending Gen3 release, we will be releasing a much improved skeleton with plugins for Unity, Unreal, and Blender.
For our Blender users, we are now also releasing a standard T-pose rig that will make the re-targeting process easier. You can currently download the t-pose file here, and it will soon be available through our download page as well. Steve describes how to use the T-pose rig in his video.
Also, as a reminder, if you’d like to share your animated characters with us, we’ll post and promote your content on our social media channels. Be in touch!
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