We’re grateful and excited that we have received an Epic MegaGrant.
We already provide a real-time deployment for UE4 through RADiCAL Studio. With the support of this grant, we’re working on democratizing our product further.
We’ll soon release RADiCAL Live to our entire community of about 80,000 content creators, meaning it will no longer be limited to enterprise customers. RADiCAL Live is a cloud deployment of our AI, accessible to everyone, everywhere, for real-time remote 3D animation and virtualization, right from your home device (regardless of what it is) to enable virtual production, game development, game play, digital art and motion capture.
For users working with Unreal Engine, RADiCAL Live will come integrated with UE4 (soon, UE5) LiveLink. This means you’ll be able to ingest live animation data coming from RADiCAL’s cloud servers directly into your local machine running Unreal, both inside the editor and packaged apps.
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RADiCAL Live animation data will also be available through our website (in WebGL) and, soon, Unity. We’re also looking into real-time integrations for Blender and iClone, as we’re fans of both, but we’re still evaluating the requirements and timeline for those. If you’re interested in playing a role in any of these integrations, as a developer, tester or to give advice of any nature, please do get in touch.
Toward the metaverse.
Thank you, Unreal and Epic Games. It means the world.
– Team RADiCAL