Real-time 3D human virtualization for everyone, everywhere.
No suits. No hardware.
Upload videos for cloud processing. Export FBX data. All through our website.
Real time: live stream
APIs to enable video streams and real time animation data through your apps.
Real time: on premise
Our desktop app for real time animation at home / office. Export FBX data.
Real time: SDK
An SDK to build your own app for real time animation and virtualization.
Freedom to create and iterate
Our AI requires no constrained environments, clothing, sensors, markers or suits.
From smartphones through professional cameras, you can shoot on any device.
Non-human objects are automatically ignored. Outdoors, at home or in the studio - record in any environment and lighting conditions.
Use our FBX output out-of-the-box or download plugins and add-ons to seamlessly connect your animations into your own 3D environments.
Some of our partners
RADiCAL was founded to develop the world’s most powerful computer vision technology focused on detecting and reconstructing 3D human motion from 2D content.
AI-powered 3D motion capture — in the cloud and on every device.
To achieve this, we are using multiple bodies of science in a proprietary configuration, including computer vision, deep learning and anthropometry. Our system continually learns and perpetually improves. In our minds, we will never truly be done.
Our goal is to see the technology implemented across mobile, web and enterprise environments, seamlessly powering 3D animation in film, TV, art, gaming, AR/VR, as well as industrial and health applications.
Founder & CEO
Worked @Slated.com (co-founder), @Deutsche Bank, @Cleary Gottlieb • Studied @New York University School of Law, @Copenhagen University, @Conservatory of Music, Berlin
Worked @Xsens (Senior Research Engineer) • Studied @Università degli Studi di Parma (MS / PhD, Telecommunications Engineering)
Studied @Petrozavodsk State University (Engineer)
Worked @Sapienza Università di Roma (Postdoctoral Researcher) • Studied @Sapienza Università di Roma (MS / PhD, AI & Robotics)
Worked @BNM Ventures, @AZ Corporation, @SDV Holdings • Studied @Ross University (MD), @Penn State University (BS)
3D Game Development
Worked @MainLeaf, @Voiza • Studied @universidade Federal de Pelotas (BS)
Studied @University of Bologna
Worked @psd2html @TheObjectiveStandard • Studied @Khariv National University
Worked @TopTal • Studied @National Technical University Kharkiv Polytechnic Institute
3D Web Development
Worked @Fujitsu, @Logosapiens, @vTable, @UCView • Studied @Babeş-Bolyai University: Faculty of Mathematics and Computer Science
Worked @Alar Studios, @Actimind, @Lenvendo • Studied @St.Petersburg State Polytechnical University
CEO @Vorhaus Advisors • Advisor @VidCon, @RogueGames, @Storm Flag Games • Studied @UC Berkeley
Worked @RiggingDojo (co-founder), @MotusDigital, @Disney Interactive Studios • Studied @Full Sail University
Prof. Serge Belongie
Professor @Cornell U. / Cornell Tech (Computer Vision, Machine Learning), @Orpix (Co-founder & Technical Advisor), @DigitalPersona (Co-founder) • Google Scholar • Studied @Berkeley (PhD)
Board @JCPenney, @Aramark, @Colgate, @Palmolive, @Ruby Tuesday • Worked @Saks (CEO), @Bristol-Myers Squibb (CEO), @Clairol (President), @Kraft General Foods • Studied @Harvard Business School
Worked @Parsons School of Design (Dean), @Nike, @Ralph Lauren, @Zegna, @Marks & Spencer • Advisor @WGSN, @WME/IMG • Studied @Epsom School of Art & Design